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This is brilliant.

Thanks so much -I'm glad you like it! Let me know if it ends up being useful! 

I adore how you gameified this. Thinking through the type of scouring fantastical wizards will do with such a wonderful tool - I love it

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You are too kind -Thank you!

A lovely redditor asked me some questions about the admittedly vague ideas presenting in my jame submission and I explained myself at lengths about inspiration and intention, check it out if that interests you: r/solo_roleplaying : Word as Spell

Deleted 185 days ago
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Hi! Thanks for looking! That sounds like a really interesting idea too! I'd love to check that out if you can remember the name of it! 

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My jaw actually dropped for a moment with how incredibly clever this idea is. Outstanding!

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Oh that is incredibly kind of you! I've never tried writing any "rules" (we'll apply that name loosely) before, I've usually thought about styling other, established systems only. This has been a pretty encouraging experience as far as maybe trying to design my own game entirely. Thanks so much for the feedback! 🙏🏼☺️

Oh, and sources for my examples include: 

"Fragments" by Jean Beaudrillard, Verso, 2007 edition;

"Hyperobjects" by Timothy Morton, University of Minnesota Press, 2013;

"Maldoror: & the Complete Works" by The Comte de Lautremont, Exact Change, 1994 edition;

"The Doors of Perception" by Aldous Huxley, Harper & Brothers, 1954 edition.